Dragon Age: Inquisition - The Jaws of Hakkon DLC | game review
Fortunately, you don't need a mod to skip this part of the game.
DLC summary: Enter an overgrown wilderness filled with Avvar, fiercely independent hunters who settled in the southern mountains of Thedas. Explore their culture to uncover what happened to the last Inquisitor and the dragon he pursued. (EA.com)
The length of this review may seem like a bit of a cop-out, but that’s because there’s very little to say here that wasn’t covered by my criticisms of the various open areas of Dragon Age: Inquisition’s base game. Unfortunately, by virtue of being optional DLC, The Jaws of Hakkon has most of those flaws and none of the saving graces of having anything vital to the larger world or to any one of your companions.
I couldn’t even justify including this in a larger post containing the other pieces of DLC either, because they actually have some relevance to possible future storylines or impact on the lore of the world of Thedas in enjoyably surprising ways. This is just another zone for you to run around in, killing things and collecting other things without anything more interesting than the activities themselves.
It still looks and sounds good for the most part, but the world design is still lacking, with you needing to constantly hammer the jump button constantly to get over any kind of non-smooth terrain – you know, like maybe a tree root a normal person would just step over without thinking about it. Why you wouldn’t solve this problem from the base game is beyond me.
There is an over-arching story for the new zone, but it’s so thin and stretched out that it might as well not be there. By the time I got to the actual climax of the DLC, I was so uninterested in what was going on that I just wanted it over more than anything else. Watch this now turn out to be a vital piece of Dreadwolf when it releases…
I really can’t recommend The Jaws of Hakkon at all and would certainly skip it completely if I ever put myself through the chore of playing Inquisition again. This really is something for the completionists out there, or those who genuinely enjoy navigating the frustrating terrain to kill enemies or find things to interact with.
The Jaws of Hakkon DLC for Dragon Age: Inquisition is an even bigger disappointment than the main game and I’m so happy that it was included for free in the Game of the Year edition of Inquisition, as I would’ve felt annoyed at having paid anything for it and – much like the Fade in Dragon Age: Origins – is a part of this game that I will never play ever again.